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| #pragma once
#include <iostream> #include <string> #include <cstring> #include <sys/types.h> #include <sys/socket.h> #include <netinet/in.h> #include <arpa/inet.h> #include <unistd.h>
#define Convert(addrptr) ((struct sockaddr *)addrptr)
namespace NetWork { const static int defaultsockfd = -1; const int backlog = 5;
enum { SocketError = 1, BindError, ListenError }; class Socket { public: virtual ~Socket() {} virtual void CreateSocketOrDie() = 0; virtual void BindSocketOrDie(uint16_t port) = 0; virtual void ListenSocketOrDie(int backlog) = 0; virtual Socket *AcceptConnection(std::string *peerip, uint16_t *peerport) = 0; virtual bool ConnectServer(std::string &serverip, uint16_t serverport) = 0; virtual int GetSockFd() = 0; virtual void SetSockFd(int sockfd) = 0; virtual void CloseSockFd() = 0; virtual bool Recv(std::string *buffer, int size) = 0; virtual void Send(std::string &send_str) = 0;
public: void BuildListenSocketMethod(uint16_t port, int backlog) { CreateSocketOrDie(); BindSocketOrDie(port); ListenSocketOrDie(backlog); } bool BuildConnectSockedMethod(std::string &serverip, uint16_t serverport) { CreateSocketOrDie(); return ConnectServer(serverip, serverport); } void BuildNormalSockMethod(int sockfd) { SetSockFd(sockfd); } };
class TcpSocket : public Socket { public: TcpSocket(int sockfd = defaultsockfd) : _sockfd(sockfd) { } ~TcpSocket() {} void CreateSocketOrDie() override { _sockfd = ::socket(AF_INET, SOCK_STREAM, 0); if (_sockfd < 0) exit(SocketError); } void BindSocketOrDie(uint16_t port) override { struct sockaddr_in local; memset(&local, 0, sizeof(local)); local.sin_family = AF_INET; local.sin_addr.s_addr = INADDR_ANY; local.sin_port = htons(port);
int n = ::bind(_sockfd, Convert(&local), sizeof(local)); if (n < 0) exit(BindError); } void ListenSocketOrDie(int backlog) override { int n = ::listen(_sockfd, backlog); if (n < 0) exit(ListenError); } Socket *AcceptConnection(std::string *peerip, uint16_t *peerport) override { struct sockaddr_in peer; socklen_t len = sizeof(peer); int newsockfd = ::accept(_sockfd, Convert(&peer), &len); if (newsockfd < 0) return nullptr; *peerport = ntohs(peer.sin_port); *peerip = inet_ntoa(peer.sin_addr); Socket *s = new TcpSocket(newsockfd); return s; } bool ConnectServer(std::string &serverip, uint16_t serverport) override { struct sockaddr_in server; memset(&server, 0, sizeof(server)); server.sin_family = AF_INET; server.sin_addr.s_addr = inet_addr(serverip.c_str()); server.sin_port = htons(serverport);
int n = ::connect(_sockfd, Convert(&server), sizeof(server)); if (n == 0) return true; else return false; } int GetSockFd() override { return _sockfd; } void SetSockFd(int sockfd) override { _sockfd = sockfd; } void CloseSockFd() override { if (_sockfd > defaultsockfd) ::close(_sockfd); } bool Recv(std::string *buffer, int size) override { char inbuffer[size]; ssize_t n = recv(_sockfd, inbuffer, size - 1, 0); if (n > 0) { inbuffer[n] = 0; *buffer += inbuffer; return true; } return false; } void Send(std::string &send_str) override { send(_sockfd, send_str.c_str(), send_str.size(), 0); }
private: int _sockfd; }; }
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